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Zeta-Neubourn

36 Game Reviews

10 w/ Responses

Kudos!

First, I love how people are freaking out that it's not just Pokemon in this game and scoring because of that. Fail on them.

Secondly, brilliant idea. :D I did notice the Jinx doesn't register, though... Still, though, kudos! I like the idea!

Very nice!

This was a pretty cool game. I love the eerie feel of it. Puzzels were a it easy, but not TOO easy.

If you see my level on there, the title is Rain. Keep... running. |D

Waaaay too easy..

I'll be honest, this game had potential, but a lot of the "puzzles" involved waiting for one of those things to step on a button or get out of the way so you can walk by them. It's really not that fun or challenging or... well, a puzzle at all when all you do is either wait or flip switches. There was only one puzzle that made me think a little, and that was one of the last ones.

Also the difficulty, or at least the very small amount of which is inconsistent. It goes from easy to slightly easy to "go-up-and-push-this-to-the-left-and-
you're-done", like the one where you push the icecubes to the side and that's it.

I'm not gonna give it a zero, though. All this game needs is some challenge. Maybe if there was a Monkeymetric 2 or +. The music is nice, too, but to be honest... that's really all there is to it.

Summary

First off, this isn't a shooter... at all. Dunno why it's there.

Second off, good idea, but it's really easy when it shows you how the picture was shuffled. I managed to complete normal in two moves at one point because of this.

Thirdly, you might wanna squueze the block together a bit so it's easier to see.

Other than those things, it looks nice and plays well, it's just too easy... and it's not a shooter. XD I'm only saying that because that's what category it's under.

Tamakum responds:

Thanks for writing. I don´t know why it saved the genre as "shooter" when I uploaded the game as "puzzles/sliding". I edited the game and saved it again, now it´s correct.

Awesome

This was quite a challenge. Very fun, very hard at times. One big thing that got me is the speed of the paddle when you had to deflect bombs. You'd point to where you want it to go, but the closer it gets to the place you want it, the slower it goes... basically, it's like it stops before it gets there. ^^; Other than that, I really hope there's a second one at some point. Kudos!

Good so far.

I can't give you more than just that, yet. One HUGE thing I'd do is zoom the camera out a bit. It's hard to tell where you're gonna land at some points. ^^;

One huge thing....

One HUGE thing you might want to add is to block any clicks above a certian line. That way players can't hover over the copter and click away. It makes it waaay too easy then. ^^; Other than that, nice job here.

Lame gameplay wins. XD

It's so pointless, but I love it, because of all the tidbits of stuff in there. (OMG Weegee! o-o) This is why it's a good game. The humor and such really makes the game something. Not a game, not a movie... but an experience.... or some deep thing like that. XD

Anyways, seriously, it'd be cool if you made a another! Or maybe a pointless RPG. Like... top down or soemthing, I dunno. I'm just throwing out ideas. ^^;

Some levels are impossible.

I would've given this a better raiting, however some of the levels are obnoxiously hard, taking the fun out of it. (Luckly, I found a way to cheat to get passed one of them. Otherwise I wouldn't have made it that far.) That and the level codes are waaaaaay too big.

Other than that, it's a start! Too bad I couldn't finish the game... level 8 is annoying. Even after you hit the red ball to get to the green one, it still has to not touch the black. Near impossible. ^^;

Broken

In level 2 there are some platforms that don't work.

triblade responds:

ok thx 4 ur feed back ill be sure to fix these

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